
Why is your game account always blocked?
Many players have encountered such a situation: obviously did not open hanging no violation, the account was suddenly blocked. To put it bluntly, the game company is now checking strictly.Frequent login to multiple accounts from the same IPorAbnormal off-site login behaviorAll may trigger wind control. Especially when studios start numbers in bulk and players log in across regions, a fixed IP is as conspicuous as a label on the face.
How can a dynamic IP help you to be "invisible"?
The biggest advantage of dynamic residential IP is thatSimulation of real-life Internet environmentThe game server will see the login information just like a normal player switching networks on his home WiFi. For example, with ipipgo's dynamic proxy, every time you log in to the game, you will be assigned a home broadband IP in a different region. the game server sees the login information like an ordinary player switching networks at home on WiFi, so the wind control system can't catch a handle at all.
Python proxy setup example (simulate browser login)
import requests
proxies = {
"http": "http://用户名:密码@gateway.ipipgo.com:端口",
"https": "http://用户名:密码@gateway.ipipgo.com:端口"
}
response = requests.get("Game Login Interface", proxies=proxies)
What are the doors to look for when choosing a proxy IP?
Proxy services on the market are uneven, these three pits should not be stepped on:
| pothole | result | prescription |
|---|---|---|
| Data Center IP | Flagged by the game as a server room IP | Selection of residential IP |
| High IP duplication rate | Multiple Accounts | Dynamic IP libraries should be large enough |
| protocol incompatibility | Game flashback lag | Support for SOCKS5 protocol |
Dynamic residential proxies like ipipgo's have 90 million + real home IPs that support theSwitch geographic location by game regionThis is the first time I've seen this. For example, if you play the American service, you can hang the New York IP, switch to the Asian service and immediately change the Hong Kong node, and you can also set the length of time each IP is used, which is much more stable than using a gas pedal.
Hands-on setup of anti-blocking program
As an example, this is the recommended configuration for multi-account moving in Progenitor:
- Created in the ipipgo consoleDynamic Residential (Enterprise Edition)product or service package (e.g. for a cell phone subscription)
- Set IP survival time: 5-30 minutes (adjusted according to login frequency)
- opensport randomizationrespond in singingMAC address masquerading
- Binding game client proxy settings (specific tutorials are available in graphic version on the official website)
Here's the kicker.IP Time Limit Setting: It is recommended to change the IP for 5 minutes for a bricklayer number, and 30-60 minutes for a normal player number. Never use the same set of settings for all accounts, this will instead expose the law.
Frequently Asked Questions QA
Q: Does using a dynamic IP affect game latency?
A: Choose a proxy that supports the SOCKS5 protocol (such as ipipgo) the latency increase is not more than 20ms, the actual test to play FPS games is no problem at all. If you are really worried about the delay, you can use their static residential IP.
Q: How do I check if the IP is effective?
A: Visit a website like ipinfo.io and check if the IP address and region displayed have changed. It is recommended to check once before each login.
Q: How many game accounts can a proxy hang?
A: The principle isOne IP corresponds to one accountipipgo's Enterprise package supports multi-IP concurrency, with 50 threads opened for 50 numbers hung, each thread independent IP.
Which agent package should I choose?
Recommendations based on business scenarios:
- Dynamic Residential (Standard): Suitable for individual players, switching 3-5 numbers per day
- Dynamic Residential (Enterprise Edition)Support 500+ concurrent IPs, a must-have for studios!
- Static homes: Suitable for long-term number, an IP fixed binding 1 main number
Recent feedback from users with ipipgo'sCity-level positioningAfter the function, the account survival rate increased from 37% to 89%. Especially for those who do game coaching, different customer accounts logged in with different city IPs, and there was no more associated blocking.
One last reminder: don't log in on the same computer at the same time!More than 3 accountsThe hardware information may still be detected even if the IP is different. It is better to use a virtual machine or a cell phone modification tool, you can see the document of ipipgo's anti-blocking guide for the specific operation.

